next up previous
Next: Combining Voxels Up: Constant Fields Previous: Case 2:

Case 3: $ B^{(0)}(\mathbf{x}) = (0,1,0)$

 

This is the same as the previous case except all $ x$'s and $ y$'s are swapped.

 

Note that the single voxel solution, $ F(\mathbf{x}';\mathbf{x})$, in a constant field does not involve the unprimed coordinates, $ \mathbf{x}$. Solutions when the zeroth order field involves a linear spatial gradient can be found in Appendix B and do involve both primed and unprimed coordinates.